眨眼--瞬间空白VS瞬间表达
发起人:nino  回复数:2   浏览数:2567   最后更新:2004/07/03 13:44:03 by
[楼主] nino 2004-07-02 03:11:10
眨眼
--瞬间空白VS瞬间表达

2004年7月3日18:00pm—20:00pm
东大名艺术中心

上海市虹口区东大名路713号3楼
邮编:20080
电话: 86-21-3501 3212
传真: 86-21-3501 3340
邮箱:info@ddmwarehouse.com

“眨眼:2秒极短片”活动是由中国美术学院综合艺术系教师邱志杰和高世强策划,通过网络[url]www.art218.com发起并组织的一次全国规模的实验录像短片活动。
所有参与展播的作品均为2秒时间长度的极短片。每个片子限时两秒,前后字幕各三秒,全片长每本八秒,号称“眨眼”。因为少于两秒很难构成一个完整的表达,多于两秒则难度不够,不能符“极短片”之实。
提案一提出,便在[url]www.art218.com网站引起了轰动,激发起全国各地许多艺术家的热情。目前有杭州、北京、四川、成都、湖北、深圳、上海等城市和地区的艺术家(还有少量海外艺术家)一起参与创作。这个本来是小范围的尝试,经由网络扩大为跨城市、跨区域、甚至超越国界的活动。
不少人在论坛里贴出自己的“眨眼”方案,大家一起讨论方案优劣和可行性。具体的拍摄、制作工作也在各地同时进行。
艺术家完成作品的过程中的部分体验
1、      对瞬间的发现和体验
过去在做剪辑时也偶尔会斟酌计较几秒甚至几帧的增减,但这往往是基于对整个片子结构需要的考量。而象“眨眼”这样,思维和感觉在较长时间里较大密度地不断在2秒时长之内辗转,还从未有过。在这样的工作状态下,有了对生活的瞬间、对时间的不同寻常的体会和认知——瞬间被放大,或被延长,或更加急促——日常的时间经验向我们敞开,并发生了变化。
2、      表达手法简洁强烈
2秒的片长决定了表达手法必须是简炼的,稍微罗嗦的语言在实际操作中都变成不可能。同样,2秒的叙事必然是强烈明确的,任何的含混都会导致表述不清。
3、      放松的创作状态
由于2秒作品的拍摄、剪辑、生成成片都极简单即时,大家在做的时候可以毫不困难地进入一种深度的游戏状态。创作者在构思、拍摄和后期制作的过程中始终保持感觉。
此次活动的的作品共计时间为39分钟。将于2004年7月3日下午6点到8点在上海东大名艺术中心首播,第一批首播作品为160部。
其它各城市及国家将于2004年9月展播,而东大名艺术中心也将于同期进行第二轮展播。
(详见[url]www.art218.com网站)

邮箱:
[email]lulu@ddmwarehouse.com
[url]http://www.ddmwarehouse.com


ddm warehouse invites you and your friends to attend

Wink
--instant emptiness VS instant expression

July 3th 2004, from 6pm to 8pm
3/f 713 dong da ming road, 20080 shanghai,china
Tel: 86-21-3501 3212   Fax:86-21–3501 3340, e-mail:
[email]info@ddmwarehouse.com

“Wink: 2 seconds ultra-short video art” is started by artist and curator Qiu Zhijie and Gao Shiqiang, from China Academy of Fine Arts. The project is processed via [url]www.art218.com and soon spread all over china.
Key point of all the contributed works is the length will be exact 2 seconds. No wonder why it’s called “wink”. Including 6 seconds introduction, every video work will be 8 seconds altogether. The policy is made after many artists’ series discussion on the bbs of [url]www.art218.com. it’s concluded that less –than- 2 seconds –work is impossible to complete an expression; while more-than-2 seconds can not meet its depth of difficulty.
The proposal of the “wink” project stirred up a heated discussion in the new-media art circle . Artists from Hangzhou, Beijing, Shanghai, Sichuan, Hubei, Guangdong, together with some foreign artists all contribute in it.
  The work proposals by applying artists are first published on the BBS, then selected by the curators and other artists. Shooting of other works and presenting new proposals are Simultaneously being carried on by artists.
Some experience shared by contributing artists:
1.      discovery and feeling of instancy
In the past, we sometimes are calculating on the difference made by adding or cutting a few seconds when we make our video work.   But to engage our thoughts and feeling in the overwhelming 2 seconds -cuts of lifetime, for such a long time, is an entirely fresh experience.
We generate a special recognition and feeling of instancy, life, and time. In this way, Instancy of time is extended, maximized or speed up---the daily experience changes its face in front of us.
2. Clear, intense visual images of the works
It has to be a very clear cut; otherwise it’s not practicable to complete an expression. Any attempt of floral visual language is impossible.
3. Creation of work under a relaxed mood
Since shooting, editing, and final production is quick and uncomplicated, the artists can work on his artwork with a playing mood. This kind of easy emotional state keeps the artists with inspiration and sensation throughout the process of creating work.
“wink” will firstly happen at ddm warehouse, Shanghai. From 6pm to 8pm, July 3, 160 out of the toltal 300 video works will be presented as a 39- min screening.
In September, “wink” will tour around 8 other cities in China and off China.
(more details: [url]www.art218.com)

email:
[email]lulu@ddmwarehouse.com
[url]http://www.ddmwarehouse.com
........
[沙发:1楼] ionly 2004-07-02 12:56:43
支持DDM
明天我去
[板凳:2楼] ionly 2004-07-03 13:44:03
今天下雨……
谁有现场图片?
[email]i@ionly.com.cn
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